• Yots92@lemmy.world
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    5 days ago

    🥱

    Give me a proper remake of Koudelka or Galerians, and make Fighting Layer (1998) available officially, who cares about this uninspired slop.

  • Visstix@lemmy.world
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    11 days ago

    “The Assassin’s Creed franchise evolved into the household name it is thanks to rare, or at least rare-among-AAA, support for risk-taking at Ubisoft”

    Fucking lol.

    • BreadstickNinja@lemmy.world
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      11 days ago

      “No, no, hear me out. It’s exactly the same game. The same thing we make every single time. But this time, it’s in… Egypt.”

      “Holy shit! What a maverick! Who is that guy? I like the way he thinks. Give him a corner office and the same budget we gave the Greece one!”

  • Echo Dot@feddit.uk
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    10 days ago

    You have to be pretty deep in the Kool-Aid to think that ubisoft has “taken risks” with Assassins Creed.

  • ObamaBinLaden@lemmy.world
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    11 days ago

    Assassin’s Creed’s shift to open-world RPGs would never have happened at many companies, Alex Hutchinson says

    Literally everyone and their mother could have expected this change. It’s literally the one single way AAA studios have been padding gameplay and time for a decade and a half now.

    • dukemirage@lemmy.world
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      11 days ago

      Ubisoft codified a certain style of open world design that many other AAA releases were using as a template. He’s right, you can’t deny the impact the franchise had.

      • prole@lemmy.blahaj.zone
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        11 days ago

        Oh yeah, climbing a tower to unlock a part of the map is so innovative, especially after the 15th fucking time they used it.

  • Furbag@lemmy.world
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    11 days ago

    Ubisoft took one risk back in the mid-late 2000s and have been riding that safety wave ever since with asscreed. They’re not the last people who should be pointing fingers at other publishers for playing it too safe and releasing formulaic games, but damn if they aren’t next-in-line for that honor.

  • rustydrd@sh.itjust.works
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    11 days ago

    The Assassin’s Creed franchise nowadays seems more like one of those slushy machines at the mall that perpetually move the same ingredients around in a neverending cycle of despair and stagnation.

  • brsrklf@jlai.lu
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    12 days ago

    Oh yeah, these terrible execs from other companies who veto female protagonists on principle, insist on implementing the same list of a thousand terrible features in all games regardless of genre, and harass their employees while being protected by HR and the CEO.

    Wait, no, those are not the bad ones. You know the bad ones because they’ve worked for toothpaste companies.