Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 12 days agoAssassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaswww.gamesradar.comexternal-linkmessage-square21linkfedilinkarrow-up15arrow-down11 cross-posted to: pcgaming@lemmy.ca
arrow-up14arrow-down1external-linkAssassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaswww.gamesradar.comAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 12 days agomessage-square21linkfedilink cross-posted to: pcgaming@lemmy.ca
minus-squaredukemirage@lemmy.worldlinkfedilinkEnglisharrow-up0·12 days agoUbisoft codified a certain style of open world design that many other AAA releases were using as a template. He’s right, you can’t deny the impact the franchise had.
minus-squareprole@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up1·12 days agoOh yeah, climbing a tower to unlock a part of the map is so innovative, especially after the 15th fucking time they used it.
Ubisoft codified a certain style of open world design that many other AAA releases were using as a template. He’s right, you can’t deny the impact the franchise had.
Oh yeah, climbing a tower to unlock a part of the map is so innovative, especially after the 15th fucking time they used it.