

How is it not gatekeeping?
You’re saying some people shouldn’t get to play a game where difficulty options are an easy solution.
A book or a movie isn’t an equivalent comparison. Not too mention there ARE simplified versions of popular books or abridged versions and movie guides and so on anyway.
Almost all the time this is brought up it’s for single player games. Why do you care if I need a bit more health to get through it? How does that take anyone away from you? I assure you nothing will be lost by allowing people to play it with double the health, or without a arbitrary grinding mechanic that inflates the games length, or whatever really.
No one is asking for the subject matter to be dumbed down, or for the story to be shallow or transparent.
Why should someone not get to play through a game because they insisted their hand and can’t dodge anymore?


This exactly. I don’t care what’s happening at work. If I’m not “at work” I’m not available for work at all in anyway.