

I didn’t want to dismiss it. For what I see, it’s probably a really fun and complex strategy. It’s just that retro board games are on a whole another level of “complex” and I doubt we will ever get close to with the modern stuff.


I didn’t want to dismiss it. For what I see, it’s probably a really fun and complex strategy. It’s just that retro board games are on a whole another level of “complex” and I doubt we will ever get close to with the modern stuff.


Fair, but:
Star Fleet Battles
Traveller Adventure 5: Trillion Credit Squadron
For TCS - you have literally control of around hundred of space ships that each can hold many sub-spaceships, crew, tanks, etc. and you control each and every weapon.
Some random blogpost about TCS:
Sadly, Trillion Credit Squadron does nothing whatsoever to make it simpler for the math-impaired to build and battle starships. Indeed, the TCS includes among its recommended materials “calculators or adding machines” and even suggests the use of programming a home computer "to handle much of the tedium of the design process
Imagine, having a programming skills was almost a requirement to play and compete in this game.


I’ve looked it up and anyone calling this “the most complex …” clearly have never played 80s board games e.g. The Campaign for North Africa (takes more than 1000 hours to finish)
If something is a propaganda it does not automatically mean it’s false.
propaganda
n 1: information that is spread for the purpose of promoting some cause
+1 shitty superpower ideas
I should really start writing them down at this point.