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Joined 2 years ago
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Cake day: June 13th, 2023

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  • Protection of children on the internet should never be one-sided. It shouldn’t be the services protecting children only.

    And while I agree that the issue with Roblox is systemic (as in, the whole company doesn’t give a flying fuck about kids being groomed as long as the groomer paedos are buying Robux in large enough quantities), and they should be doing more, what really needs to change is parents’ attitude.

    Because let’s be honest, most parents are just like Roblox, they don’t give a flying fuck about what their kids do on the internet as long as they get their 15-20 minutes of uninterrupted me-time.

    And it’s not even directly the parents’ fault, I’d argue, because most parents today simply don’t have the knowledge and capacity to secure their kids’ online activities. The tooling on most platforms (looking at both Apple and Google, although Microsoft and Sony are similarly bad) is tucked away, not intuitive, barebones just so they can claim “we have parental control”. Most routers, phones, laptops, consoles, etc. all do the same. You need to be on sysadmin level to properly set up security rules for kids, something that should come out of the box. If we’ve managed kid-safe containers for medication, washing up liquid, dishwasher soap, bleach, etc., surely we can manage a properly unified approach to protecting kids?

    Oh but of course that’s not a priority for our hyper-capitalistic systems.

    Overall, no, I strongly disagree with your opinion on making the internet a shittier place just to protect kids. It’s like recommending a sex shop to have a child friendly lobby in case a parent let’s their crotch goblin wander in… idiotic and the polar opposite of what we should be doing.




  • Is the target’s randomness actually part of stochastic terrorism as a definition?

    I think it would be the other way around - that the event/terrorist itself is random, and only statistically predictable, without there being a call for it.

    For example, the whole Paul Pelosi attack was an instance of stochastic terrorism - right wing pundits have been painting a target on her back for years, one of their followers decided to act on those veiled calls to violence, and the only reason why Nancy wasn’t hurt was because she wasn’t home. The culprit even admitted that he wanted to torture her and that attacking the husband was just collateral damage.




  • Also included in this: the thousands upon thousands of mobile games that are literally the same exact game with minor asset switching.

    Like, 99% of those “town/castle/whatever building” games that have fixed locations for buildings etc., they’re all based on maybe 2-3 white label game “engines” that are ready to be re-labelled with new assets, new logos, new story (even though the story events driving it are the same, the “side dish” storytelling changes minimally).

    This also goes for pretty much any game format that becomes trending. You can bet your tushie that the moment a game format is even just borderline popular… there will be a dozen or so Chinese software houses copying the mechanics and looks and behaviour, and within a week you can buy a white label version of it for a few thousand dollars.



  • Yes.

    More and more common personal things are being electronised - toothbrushes, shavers/razors, water picks, just to name a few from the bathroom, but there’s also the tons of various nightstand bits, kitchen utilities (I actually have a handheld stick blender/whisk that uses USB-C, as well as a milk frother), the list goes on.

    If it’s a low power device (sub-100W charging/supply), USB-C should be mandatory for it.

    Yes I know USB-C can now do 240W but it’s not widespread yet and people would be annoyed by the fact their €5 10W charging brick can’t make their 200W thingie work.