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Cake day: June 23rd, 2024

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  • Have you read the first paragraph if the lidnked articel? It quotes the criteria right there: "Extensions must not be AI-generated

    While it is not prohibited to use AI as a learning aid or a development tool (i.e. code completions), extension developers should be able to justify and explain the code they submit, within reason.

    Submissions with large amounts of unnecessary code, inconsistent code style, imaginary API usage, comments serving as LLM prompts, or other indications of AI-generated output will be rejected."

    Maybe instead of commenting under every comment that lines this change read the articlw first? Ai is fine if your code is fine and you uderstand it. If the reviewer has to argue with a llm because the submitter just pasts the text into his llm and then posts the output of said llm back to the reviwer it is a huge waste of time. Thiss doesnt happen if the person submitting the code understands it and made shure that the code is fine.





  • Quatlicopatlix@feddit.orgtoScience Memes@mander.xyzI dunno
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    18 days ago

    Yea that is true but a lot of these questions use the division sign when they should just use a fraction and everything would have been easy to understand. If i see the devision sign and there are more than 2 elements like x=a÷b+5 i cry because if they just used x=a/(b+5) or x=a/b +5 it is just visible no ambiguity. (a/b as in a over b, idk how to do fractions on the phone if you know tell me!)


  • Quatlicopatlix@feddit.orgtoScience Memes@mander.xyzI dunno
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    18 days ago

    Using parenthesis can really help if you want to simplify a term or need to rewrite something. I do that all the time because a lot of times you then can just cross stuff out fast on equations or get a common term that just has some factor instead of having a convolutet equation.



  • I mean as a electrical engineering student who likes to program, building such a system seems like fun but playing with it not so much. If there was a game that was purly made for cheaters with the goal of beating the anticheat without detection i would love to try that. I feel like this could be something like the capture the flag competitions some groups make where you have to hack a website faster than others or break some encryption.

    Desstroying other players without effirt is like playing a game in easy mode and i dont get that at all, where is the fun if there is no challenge?






  • I was just making fun of it because all the players i see pretend this is the hardest shit ever. I dont really care if a game is hard or not, you are meant to enjoy it and if someone enjoys this well great but please people dont be so elitist there are plenty games that you arent good in because the gameplayloop doesnt suit the way you learn this game.

    I still think that there is a fundemental difference of skill level when it comes to games. The nature of ranked style multiplayer will always mean every enemy will act different every time and strategy evolves. The skill ceilling gets higher with every hour the game exists you dont have that with single player games like this. The enemy you meet at the first playthrough is still the same in your 100th one. If every player did speedruns and only the top 10% would jeek each other off the community would be very quiet.

    The community praises the game for being hard and itself for being super skillfull because they beat it. This sentiment is part of the media. If as a community you do that and as developer you make fun of people who dont have enough “skill” you deserve to receive flak and maybe made fun of. If people think the button pressing has to be so perfectly timed they should go to a tekken competition or something and see how that will go when the enemy is a person that can change their moves and also klick buttons fast.



  • I dont think this would rule out baldurs gate, yea if you play your 19384728 playthrough and you already know the whole lore, what every dialog option would do and the respective dc what is the skill? In a normal playthrough you have to be generally smart about what you do. You have tons of options you can think of and you can solve problems in a bunch of different ways. Yea if you just do things and if it doesnt work out you reload i dont think there is much “skill” required to beat the game. But i also dont think that baldurs gate would be a game where skill matters. My point is that one is memorizing the awnsers for the test from trying it 300 times and the other is understanding the material so you could write any test without first failing it as soon as you are confronted with a new question…


  • Yea i get your point, i have to clarify that i ddont think that there is no skill involved but rather that the skill is more on the line of learning a pattern not of making descisions and understanding and adapting. If the music anology is used my point would be that learning sheet music is hard but understanding hoq music works to play together with a few people without giben sheet music is a whole other level. My point is that you dont just remember the pattern but that you have to adapt and no jam session is “the same” as in no other (musical) ülayed just plays the same pattern off notes every time.

    I dont really care what is “harder” but i hate the culture in the souls like community where people think they are soo hardcore because they learned the sheet music/boss patterns.


  • Yea true, but a good part of the souls like people really get high from playing the “”“hardest”“” game. Not dimbing down mechanics is great…for multiplayer so “good” players see that they are better. Giving every player in a fps a aimbot wouldnt be fun, the fact that lots of shooters go further in the direction of less skill ceilling is propably the reason why stuff like arma, tarkov or squad gets players. Dying and getting shit on is as much of the fun in these games as is winning imo.