I’ve played a lot of D&D over the years. Hundreds of hours.
But these so-called “dungeons”? No captives. Not even any cells. That’s not a dungeon. that’s a glorified cave.
And don’t even get me started on the dragons. Dragonborn? Sure, I’ve seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that’s like pointing at all the dogs in the world and saying “we’re infested with wolves!”
I’m beginning to feel like I’ve been lied to all this time.
As someone who has played alot of Call of Cthulhu there is a distinct lack of Cthulhu. But I am presently playing Traveler and let me tell you something - there is A LOT of traveling.
It’s called “Call of Cthulhu”, not “Sighting of Cthulhu”, forehead
DM: “The phone rings.”
Player: “I pick it up.”
Cthulhu: “Wasaaaaaaaaaaaaap!”
Player: *Cries blood*
Cthulhu: “Wasaaaaaaaaaaaaap!”
Definitely one of the Great Old Ones.
Player: *Cries blood*
Awh, didn’t know they were missing Cthulhu that much!
For a game called “GURPS” it certainly is a Generic Universal Role Playing System
Best part of Traveller is character creation.
Not always the best, but often a lot of fun
Did anyone die in character creation?
No but I always end up in super-debt

Dragon Delves exists, it is, I believe 12 different dragon focused adventures for levels 1-12.
I recently ran a group of high school kids through The Shattered Obelisk Phandelver and Below, which has a dragon in it. The group kept avoiding the area with it. I finally had it make an appearance to save their bacon.
Tell your DM you have a fever, and the only cure is real dungeons and dragons with cowbells.
Seasons don’t fear the Raven Queen









